The ability to profile individual learners is an essential tool for every educator. Fetaji and Fetaji (2009) state that "Assessing and knowing the learning audience is crucial in order to know whom to support." Understanding how your learners learn, will form the framework for designing lesson plans that incorporate pedagogical practices to achieve the desired learning outcomes. Knowledge of curriculum, where your learners are and where they need to get to is also essential. Fetaji and Fetaji (2009) also state that "Instructional design can help to focus on using the appropriate format and tools for the appropriate learning objectives." There are three basic learning theories, comprising of behaviorism, cognitivism and constructivism. Behaviorism is based on changes of behavior that can be observed. Cognitivism aims to explain the way we think, learn and behave. Constructivism however, suggests that an individuals perspectives of the world are derived from the individuals own experiences. Fetaji and Fetaji (2009) suggest "Instructional design has gained significant prominence in e-learning for a number of compelling reasons." Instructional design can potentially require evaluation of not only the learners experiences but the learners outcomes as well. Learning theories such as Bloom' taxonomy, engagement theory and TPACK also form the basis for most learning design as they provide a good structure for planning to effectively progress students learning. Lambert and Brewer (2007) stated "The current premise of learning design theory is that it can describe both individual and collaborative learning tasks, and that it allows for sequences of events to be described, captured, stored, discovered, shared, re-used and adapted." 21st century learners are a new generation whose constructed reality has been made involving technology from birth. Planning learning for these learners should involve engagement in technology during selected planned activities as it is part of their everyday lives.
Engaging learners in online e-learning activities provides multiple learning experiences and outcomes for a diverse group of learners with significantly different multiple intelligence profiles. Having an understanding of the learners styles, will help shape the scaffolding requirements in e-learning projects. Fetaji and Fetaji (2009) stated "Assessing what the learner audience faces as barriers is crucial in achieving effective e-learning." e-Learning activities are a good way to involve learners in constructivist and connectivism learning theories and provide authentic learning experiences they can utilise outside of the learning environment. Online e-learning technologies can enhance critical thinking. Wiki activities encourage online interaction and collaboration. Mandernach (2006) suggested "Wikis support critical thinking activities such as brainstorming, collaborative experiments and teaching network literacy." The profile wiki was a good starting place for myself as it introduced me to the technology and allowed for the beginning of social and educational collaboration. Wiki activities can be designed to allow for small group work or individual work to be collaborated in an activity. Jahng, Nielsen and Chan (2010) concluded in their study that "Generally, students participated more equally in small group discussion than in whole group discussions." In my experience I saw some participants who did not contribute to the wikis. This would need to be considered when designing e-learning activities to ensure that all students participate so they can experience the benefits of collaborative learning and apply critical thinking techniques. Blogging activities are another online technology which supports critical thinking but also creates more of a sense of personal ownership. Mandernach (2006) states "Blogs encourage critical thinking through the encouragement of self-reflection, sharing of the learning process and peer-review." I believe my learning opportunities were enriched by documenting each step, putting it all together and then reflecting to understand the real lesson of the task. Without this documentation I may not have achieved the level of critical thinking that was reached.
Collaborative learning environments support higher order thinking skills as individual participants can contribute their ideas to the larger collaborative. Participants who engage with the information formed by the larger collaborative have the opportunity to examine diverse perspectives, potentially leading to changes in their own thinking and knowledge and this can increase interest in the information and improve learning outcomes. Rosen and Rimor (2009) stated "The emphasis in collaborative knowledge building is on developing shared objects and collaborative advancement of conceptual artifacts." The ability of participants to create social networks as well as educational networks is important to facilitate ongoing learning. Collaborative environments as those described can also potentially help to improve social connections for students who may lack skills in this area through developing common interests.
Reflective journaling gives the participants the ability to put into their own words what they have learnt and achieved. It serves as an on going record which can be referred upon in future learning. Watson (2010) wrote "Reflection involves logical problem solving processes, emotion, intuition and passion. The reflective journal is not merely a log or diary of events, instead it focuses on specific topics that lead to further understanding and conceptualisation." Sharing of reflective journals in an online environment provides opportunities to learn from others experiences and provide ongoing support. Individuals who struggle with privacy may have barriers with this type of task and extra support or knowledge may be required if this is to be pursued. I have found benefits from using reflective journaling and I understand the importance of using reflection in our careers as teachers to critically analyse our delivery of lesson plans, to improve our pedagogy practices and students outcomes.
In every group of learners, the individuals will all have different and varying multiple intelligences strengths and weaknesses as well as learning styles. The task of getting all of the participants to reach the individual desired learning outcomes can be a challenge. For this reason, sufficient scaffolding which functions across the varied learning styles including auditory, visual and kinaesthetic is essential to success. Stewart, MacIntyre, Galea and Steel (2007) suggest "Scaffolding is a mechanism for helping learners extend their learning into more complex or unknown areas of knowledge and knowledge application (such as real-life problems)." Scaffolding can support learners as they progress and can be reduced as the skill and knowledge levels grow. Starting with small group work before moving to larger groups is an example of scaffolding as is introducing new technologies one at a time with instruction (text and audio/video), and requiring minimal abilities in the beginning, then moving on to more complicated multimedia tasks. I found the scaffolding provided supported me to gain the knowledge and skills required to perform new tasks which helped me to achieve the learning goals and gave me confidence to move on to increasingly challenging activities. It is also imperative that knowledge content is presented using techniques that will achieve the learning outcomes. Modern technology is not necessarily the best way to present all information and should not be overused or used just because. The learning outcomes should always be the priority. I am also not highly skilled with some technologies and would therefore need to consider who I could use to support me in my use of technology in the classroom before instigating their use.
In conclusion, there are numerous considerations and elements involved with designing learning involving technologies. Assessment of learners to find the areas of support required is essential. Knowledge of where your learners are and where they need to get to is vital. Providing scaffolding to allow learners to achieve success within activities will provide positive experiences, essential to ongoing learning. Engaging learners in constructive and connective learning opportunities will support transitioning from lower order thinking to higher order thinking. Through online e spaces it is possible for them to learn the power of collaborative thinking. Reflective journaling can be an effective tool to promote critical thinking as well. As critical thinking is one of the main aims of learning, we must find creative ways to include this in planning learning, for the learners of today.
References
Fetaji, B., & Fetaji,M. (2009). e-Learning Indicators: a Multi-Dimensional Model for Planning and Evaluating e-Learning Software Solutions. Electronic Journal of e-Learning, 7(2), 1-28.
Jahng, N., Nielsen, W., & Chan, E. (2010). Collaborative Learning in an Online Course: A Comparison of Communication Patterns in Small and Whole Group Activities. Journal of Distance Education, 24(2), 39-58.
Lambert, S., & Brewer, C. (2007). 1st, 2nd and 3rd Generation Implementation of an
eLearning Design: Re-use from Postgraduate Law to Block/online Engineering
Course. Journal of Learning Design, 2(2), 70-82.
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Mandernach, B. (2006). Thinking Critically about Critical Thinking: Integrating Online Tools to Promote Critical Thinking. InSight: A Collection of Faculty Scholarship, 1, 41-50.
Rosen, Y., & Rimor, R. (2009). Using a Collaborative Database to Enhance Students'
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Stewart, M., MacIntyre, R., Galea, V., & Steel, C. (2007). Enhancing Problem-Based Learning Designs with a Single E-Learning Scaffolding Tool: Two case studies using Challenge FRAP. Interactive Learning Environments, 15(1), 77-91.
Watson, D. (2010). Teaching Teachers To Think: Reflective Journaling As A Strategy To Enhance Students' Understanding And Practice Of Academic Writing. Journal of
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